AI Insights · Timothy · July 2022
Top 5 3D Anime Games on Android in the Netherlands: Q2 2022
Explore the performance of the top 5 3D anime games on Android in the Netherlands during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 3D anime games on the Android platform in the Netherlands showcased varying performance trends in weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance based on data from Sensor Tower.
Ni no Kuni: Cross Worlds from Netmarble had a dynamic quarter. The game started with weekly revenue of about $6.3K at the end of May and peaked at $10.6K in the week of May 30. However, revenue gradually declined, ending June with approximately $4.9K. Downloads saw a similar downtrend, starting at 5.5K in the first week and dropping to 1K by the end of June. Active users began at 4K and peaked at 4.8K in early June before falling to 1.9K by the end of the month.
Genshin Impact, published by COGNOSPHERE PTE. LTD., enjoyed consistent performance. Weekly revenue fluctuated, beginning at $20.8K at the end of March and stabilizing around $12.5K by the end of June. Downloads remained relatively stable, with minor fluctuations, peaking at 1.3K in the final week of June. Active users showed slight variations, maintaining an average of 16K to 19K throughout the quarter.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced notable revenue growth. The game started with $9K in weekly revenue at the end of March, peaking at $18.2K in late May, and ending the quarter with around $13.3K. Weekly downloads were steady, averaging around 700. The active user base remained strong, hovering between 6.7K and 8K throughout the period.
Yu-Gi-Oh! Master Duel, published by KONAMI, had a modest quarter. Weekly revenue peaked at $1.3K in late March and gradually declined to around $400 by the end of June. Downloads also saw a decrease, starting at 681 and dropping to 173. Active users followed a similar trend, beginning at 2.3K and ending the quarter at 1.2K.
NARUTO X BORUTO NINJA VOLTAGE, also from Bandai Namco Entertainment Inc., showed steady performance. Weekly revenue fluctuated slightly, peaking at $754 in late May and ending June at $434. Downloads remained consistent, averaging around 300. Active users were stable, maintaining an average of 1.2K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.